Now here is a set of bizarre technical terms - by definition, each key is supposed to be a 'semitone' or 'half tone' apart from its adjacent key. Thus, keys which are second nearest neighbors are considered a 'whole tone' apart. (Note that the sense in which we use the word 'tone' here is quite different from our earlier usage of it to mean frequency). For example, the first white key ('C' key) and the first black key ('C sharp') are a 'semitone' apart, whereas the first white key ('C key') and the second white key ('D key') are a full tone (whole tone) apart. And the 'C sharp' and 'D' keys are a semitone apart, as well.
Yet another aside: All keyboards are not necessarily tuned to the middle C key (which is set to 240 Hz). You can build keyboards which have a different reference point. Fixing the middle A key to a particular frequency (440 Hz) is a common alternative.
You can play with the keys and produce music. The keys and the 'tones' they produce are the basic building blocks of music. You can even press the same key twice or stay on one key for an extended period of time. You will also notice that although some 'melodies' are pleasant to the senses, some other sequences are not. If it is the very first time you are tinkering with a keyboard, the odds are that whatever melody you produce sounds 'musical' to you and of course, extremely unpleasant to the others around you. If you increase the volume on the electric keyboard, you are changing the intensity. If you choose different 'instruments' the modern day keyboards simulate, you are then changing the 'quality'. Basically, you now know how to manipulate the essentials of music, namely the pitch, intensity, duration and quality.
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